Here is a video showing a small project that I am working on within Microsoft XNA called SphereSmash it is an updated version of a game that I worked on during my first year at University, hopefully it is something that I can put together quickly and release for the community.
Thursday, 30 September 2010
F3D Engine Update +Download
Here is an update Video for the F3D Engine. You can now download a playable version of the F3D Engine, there will be two versions one that requires an install and one that does not, both are about a gigabyte in size just because of the video files that are in the content pipeline.
[----DOWNLOAD LINK----]
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Friday, 11 June 2010
My Last Stand First Concept
This is a video for the Game that I was working on during my second and third year. However I have broken the game a lot when I tred to improve it so for now this is all that it can do, it could previously do alot more, but oh well.
F3D [v0.5] Ray Casting And Bounds
Hey is an example of the Ray Casting and Bounding Volume systems implemented in the F3D Engine version 0.5.
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