Tuesday 27 September 2011

F4D Blitz

This is a solution that was created as part of my dissertation at the University of Hull. The brief for this dissertation reads.

“Nintendo's Mario Kart has been a popular racing game ever since Super Mario Kart was release on the Super Nintendo Entertainment System (SNES) in 1992. The aim of this project is to produce a physically based racing game similar to the Mario Kart games. There will be the opportunity to create detailed models produced by scanning Mario Kart models using the Minolta 3D laser scanner.”

This is the second project built for my dissertation, this project uses shapes for collisions objects, the kart itself uses ray casting for the wheels collision and suspension.


Video to come soon:

[----DOWNLOAD LINK----]

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