Tuesday 27 September 2011

F4DKart Project

This is a solution that was created as part of my dissertation at the University of Hull. The brief for this dissertation reads.

“Nintendo's Mario Kart has been a popular racing game ever since Super Mario Kart was release on the Super Nintendo Entertainment System (SNES) in 1992. The aim of this project is to produce a physically based racing game similar to the Mario Kart games. There will be the opportunity to create detailed models produced by scanning Mario Kart models using the Minolta 3D laser scanner.”

This was the original project that I made, it attempted to perform collision detection and response using Tri-Meshes however the collision response did not work and due to time constraints the project had to be scrapped, in favor of an easier solution.

Video Demo:


[----DOWNLOAD LINK----]

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